Getting Started
Welcome to GDLisp, the Lisp dialect designed to compile to GDScript! If you’re interested in learning how to write GDLisp code, you’re in the right place.
This tutorial is targeted at game developers who use Godot and are interested in learning about GDLisp. No prior knowledge of Lisp is assumed. However, I do assume familiarity with the Godot toolchain and with the scene tree model. If you’re a first-time user of Godot, I recommend starting out with GDScript. The official Godot documentation has an excellent tutorial for folks new to the engine.